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Petition ID 5703: Buff countdown when fighting multiple monsters
Submitted Tue, 24 Oct 23 21:15:09 +0000

The normal countdown of remaining rounds for most buffs (including grenades, adrenaline, and devastator bullets) doesn't happen consistently when you are fighting a multiple monster. For example, if I lob a Zap grenade good for five rounds at the first of an Army of Hippopotami, it might still be active against the eighth, even though I go one or two rounds with each hippopotamus.

I think this started recently (around the time of the new server). It's a nice little bonus, but it feels like cheating, hence this petition.

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