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Petition ID 5654: Issue with locking place doors after passing through them
Submitted Sun, 16 Jul 23 18:19:12 +0000

What: Locking a door that I've just passed through in a place if I am anything but the master key holder or a skeleton keyholder for the place is resulting in my getting booted out through the door I just locked. If I progress further into another room then have a character lock the original door, I can go back into the room I was in with no issue, but if I go into a room and either lock the door myself or have another character lock it, I get booted back through the door.
How: See above, I was able to repeatedly reproduce it by having a character go through a door in my den and locking it with another character, which would cause them to get kicked back through it on a refresh
Where: Every room I tested it in, an easy example was the foyer when traveling from outside the den https://www.improbableisland.com/runmodule.php?module=places&placeid=2400&roomid=32550&op=room&bounce=true simply enter the foyer from outside when not the master key holder, and have someone lock the door
It was also happening if I tried to pass through a door I only had a regular key for which was already locked, a video of that here https://puu.sh/JLw0F/5cc96c2d24.mp4
When: I first noticed it several days ago on the 12th of July

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