Improbable Island Message of the Day (MoTD)

December's Monthly Memento, and a kinda fund drive thing
Staff2015-11-30 04:37:13 [Permalink]
Hey folks - Improbable Island's beloved Official Van went for its inspection last week, and the amount of bodywork necessary plus replacing the rusted-out brake lines and four new tyres would've cost about two grand and taken a Long Long Time, and since Emily and I can't go without transport for our jobs, we decided to empty our savings to buy a '96 Jeep with a nice long inspection period instead, 'cause it was cheaper than getting the van fixed.

The Jeep has a somewhat Improbable smell to it, which I'd like some advice on exorcising. A previous owner really liked cigarettes and cheap aftershave, and some dirty fucker puked in the back and never cleaned it up - if you've got experience on dispelling Horrible Horrible Smells from Jeeps, and also if you know where to get door lock linkage rods from so I don't have to drive around with the door panel off and get in through the passenger side (I can find the clips just fine but the rods elude me), please post in the Enquirer.

So obviously after all this, Emily and I are skint as balls, so I'm afraid we're gonna have to raise the prices on Monthly Mementos for a bit. The Monthly Memento for December is a special one to go with Sessine's Mighty Magpie card deck (which is a physical thing that you can buy in real life - check the previous MotD for details), and has the power to grant (or take away...) several buffs at once, depending on what cards you draw and what cards you've previously drawn. I hope you like it, and that you agree that it's special and worth a tenner.

More thoughts on the Island's finances will be incoming soon - we made some changes to prices a little while back that turned out well, but we also made some other changes that turned out not so well, so we'll be fiddling with a few things so Emily and I can pay the mortgage. Stay tuned for updates.

Also, I'm working on a pretty nifty major new game feature, since we've gone a few months with just minor tweaks and fixes and clearing out the backlog, and I reckon you're all due something new and shiny. Outpost minimaps! Move around inside the Outposts, discover hidden alleys and secret places, that kinda thing. It's gonna take a little while, since each square in the Outpost will need its own description (another benefit of this new thing is that I can write huge long detailed descriptions of things in the Outposts without showing the player a massive wall of text all at once), and for a relatively small outpost like NewHome, that's 7*7 squares, so 49 descriptions. And I've got eight Outposts to do. So expect that sometime early in the new year. Wild speculation and ideas for features are welcome, as always, in the Enquirer.

Have fun!

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