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Petition ID 2621: Stun not working properly
Submitted Fri, 26 Dec 14 06:29:34 +0000

As far as I can tell, the problem is caused when a well-guarded area is broken to cause the stun, either because it was attacked while vulnerable during a strong attack, or because it was just the only orange active, and was broken in such a way as to make certain all other spots were green. The problem is that although it states the monster is stunned and that the stun options show up, upon hitting the first spot on the list (I've checked, I'm not hitting incorrectly), it acts as if the monster wasn't stunned. I've even ran into instances where it thought it was still strong attacking using the broken section. This has been going on for me for several days now, but I have a feeling this has been an ongoing problem in the game. In any case, simply try to find a monster with only one orange at the time, and break that spot either normally or during a strong attack to trigger it. It doesn't happen 100% of the time, so it may take a few attempts. I hope the information I've given helps the problem get solved.

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