Petition Details and ChatPetition ID 773: Talkcol affects Place descriptions
Submitted Tue, 12 Jun 2012 18:19:21 BST
WHAT: If a room has "no chat" set, then if the room or page descriptions use the colour code # then the bits which should be light cyan appear in the player's set talkcol (for me, that's usually @, but I tested with L, X, k, and ~).
I've checked - it's not chatcol, just talkcol.
It applies in FF and in Chrome.
It does not apply if there is a story channel (and, presumably, not if there is story and banter). So, I assume, the game is checking whether there is somewhere that the player can input text:
- if not, then it looks up their talkcol and uses that where the colour code is #
- if there is a text box, then it has # as light cyan and checks the player's chatcol when they start entering text.
HOW: in a Place, have a room or a page which includes the colour code #.
Set that room to not have a chat channel.
Set your talkcol to something other than #.
I don't know if this applies in all other places where there's no chat channel - in-game stories yes, monster descriptions yes, lessons yes, etc. Bios?
WHERE: Currently visible at
WHEN: first found today.
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