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Petition ID 31: Targeted monsters do strong attacks with no advance notice
Submitted Thu, 20 Oct 2011 16:12:45 UTC

I've been having some problems with the targeted combat system. It seems like when monsters are guard broken (unable to attack or defend) they will still attack me, and even try strong attacks when there's no advance notice via a red target. Usually by this point I have broken a couple of the meters, so perhaps that mechanism's not working correctly - it clearly states in the original MoTD (2011-05-24) that disabled parts will not do strong attacks. That's just a guess, though; I'm no programmer!

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