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Petition ID 1781: Travelling doesn't cost stamina nor reward travel exp if you get a fight there.
Submitted Sun, 10 Nov 13 00:17:54 +0000

What: When I travel on the map, fights and improbable events make it so that the travelling does not cost stamina, and I also do not earn travel exp.
One exploit I've found with it is to be at ~20% stamina and travel. If you are able to oneshot the enemy and survive, you can travel all over the map and not use any stamina. 20% stamina has the 100% chance of a monster or event, but typically does not trigger the randomly falling unconscious. With my double barrelled, dual hopper cat launcher, and being a robot, it is really easy to move building materials from one corner of the map to another with no negative consequences, just gathering req as I go. Just a few possible exploits I've noticed.

How: Take note of stamina and travel exp. Move a square. If there was a fight or random event, notice that the stamina and exp do not change for the travel part. Stamina can still change from using it during the fight.

Where: On the map, travelling.

When: I think it's been around for a couple months? At first I thought it was a temporary glitch, then thought it was just for me, then talked to Omega and found it was for everyone, but I forgot to report the problem. Here it is now.


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